#gamedev stats: 4 Sep 2010!(Generated by Swish!)

Statistics generated from Saturday 28 Aug 2010 to Friday 3 Sep 2010
51 people visited #gamedev during this 7-day reporting period



1. Main page | 2. Detailed info



Daily activity

106



191



234


176



228


364

65



28
Aug
29
Aug
30
Aug
31
Aug
1
Sep
2
Sep
3
Sep

Hours 0-6 Hours 6-12 Hours 12-18 Hours 18-24



When's the best time to chat in #gamedev?

3.0% 4.9% 0.9% 0.9% 7.1% 2.7% 0.7% 6.3% 3.0% 1.2% 0.4% 3.6% 3.8% 11% 14% 1.7% 7.6% 8.2% 0.3% 1.9% 8.1% 5.2% 0.1% 2.9%
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23

EST (GMT-5) and sometimes EDT (GMT-4)



#gamedev relation map

#gamedev relation map generated by mIRCStats v1.23
• Line thickness corresponds to the relation strength
• Line colors show the relation importance for each nick
  More important           Less important




Activity Statistics

(Nicks sorted by number of lines written)

  Nick Lines Written Sample Quote
1 GFT 192 31 Aug 6:57 "we just finished our Applied Development Project (aka Junior project
) where as an entire class develop a game/demo of everything we
've learned"
2 sbn 147 31 Aug 7:13 "haven't done any of the excersises"
3 @Ghaleon 142 28 Aug 13:03 "yah well intel ssd manager is pwnz"
4 +dila 110 28 Aug 20:23 "take the cursor to the terrain object space and then transform it back
to the original cursor space and check that it is the same point"
5 dickybob 108 29 Aug 1:16 "i mean should you only do lighting with shaders"
6 FenderQ 84 30 Aug 13:04 "so it can eventually end up on the full disclosure mailing list, or the bugtraw
securityfocus one"
7 qto 81 2 Sep 14:23 "I need to finish the rewrite of my site, I've been pushing it ahead of me
for like over a year now"
8 @Dr_Rambo 69 29 Aug 21:10 "still pretty much alive I think"
9 Bunkai 54 31 Aug 7:47 "good on .x is that it contains all the important data, so I do not understand
, why it is depricated"
10 Hexum 33 2 Sep 16:33 "Izhido. I agree that needed a clearer expanation"
11 spec 31 1 Sep 17:16 "i should have just done the algebra from the start."
12 Cryovat 30 30 Aug 4:53 "Or stick with WIndows Mobile 6"
13 +Zire 29 31 Aug 11:20 "well your physics should work frmo the feet up"
14 mocking 24 30 Aug 13:05 "yea but the point is that im doing it for college"
15 gencha 21 1 Sep 20:57 "did you try calling SetWindowPos afterwards?"
16 @Butcher 21 3 Sep 15:23 "crazy stuff"
17 flashed 19 31 Aug 5:07 "if you want the most amount of data .obj isnt really an option"
18 +flashie 16 30 Aug 1:54 "and position is a float4 not a float4x4"
19 Gargamel- 14 30 Aug 1:54 "Son shouldnt you be asleep ?"
20 Xeethrax 11 3 Sep 11:46 "should give the enemy Ghaleon mode, should give Ted some challenge
huh"
21 Mina 10 31 Aug 17:04 "Haha, okay. That'll take a while, but I suppose that's the next step in
this case. Thanks : )"
22 poopster 8 2 Sep 15:57 "had two plates of rice w/ that."
23 Mossa 8 28 Aug 8:47 "I owe you mate.. I owe you huge time."
24 Saw 7 31 Aug 12:20 "well my physics doesn't actually work for individual bones, that is gravity
works on the object it self not each bone, so one bone may still be in
air. I will look that bsp trace though."
25 @Rangar 7 29 Aug 0:45 "qto: thats one argument... the others is... do you really need to reinvent
the wheel?"
26 LostC1tY 7 2 Sep 16:52 "I've used it a lot, for personal and professional projects."
27 @_Astaroth 7 30 Aug 4:27 "Bunkai: I've used http://openil.sourceforge.net/ before, and it seemed
ok.. for zip there's zlib"

Those who wrote less than 7 lines:
kozmonaut (6) int64_t (6) Kios (5) @Swish (4) moebius (4) jsedlak (4)
Izhido (4) einride (4) chandler0 (4) [Relic] (4) Slick (3) meoblast0 (3)
grandy (3) AFK_Mossa (3) wrkaholic (2) Slix (2) mawt (2) gregorycu (2)
Corpus_C (2) +chai (2) [1]Mossa (2) sudndeath (1) bruno (1) _kozmonau (1)



Time of day stats

  Nightcrawlers
(Hours 0-6)
Early birds
(Hours 6-12)
Afternoon shift
(Hours 12-18)
Evening chatters
(Hours 18-24)
1dickybob - 58
sbn - 53
Ghaleon - 102
GFT - 56
2qto - 42
GFT - 46
GFT - 90
dickybob - 50
3Bunkai - 38
qto - 26
sbn - 80
Dr_Rambo - 32
4Cryovat - 30
Ghaleon - 18
FenderQ - 61
dila - 24
5sbn - 14
dila - 13
dila - 60
gencha - 21
6dila - 13
Bunkai - 13
Hexum - 33
Ghaleon - 16
7Gargamel- - 9
Xeethrax - 11
spec - 31
FenderQ - 16
8flashie - 9
Zire - 5
Dr_Rambo - 30
flashie - 7
9flashed - 9
flashed - 4
Zire - 24
int64_t - 6
10Dr_Rambo - 7
Saw - 3
mocking - 24
Swish - 4

EST (GMT-5) and sometimes EDT (GMT-4)



Topic tracking

4 latest topics from #gamedev

At Topic Nick
2 Sep 0:50RAGE iPhone http://bit.ly/aReaCI :: Unreal 3 Citadal iPhone http://bit.ly/bpACnf
& http://bit.ly/dBUs1t & http://bit.ly/cLDW9K
Dr_Rambo
0:40RAGE iPhone http://bit.ly/aReaCI :: Unreal 3 Citadal iPhone http://bit.ly/bpACnf
& http://bit.ly/dBUs1t
Dr_Rambo
0:40RAGE iPhone http://bit.ly/aReaCI :: Unreal 3 Citadal iPhone http://bit.ly/bpACnfDr_Rambo
30 Aug 5:11RAGE on Iphone http://bit.ly/aReaCI :: http://www.youtube.com/watch?v=-jBKK...
...V2V8eU
Dr_Rambo


4 topic changes between 28 Aug 2010 and 3 Sep 2010



Overused words in #gamedev:

Count Word Last used by At
35 "there" Zire 2 Sep 17:42
33 "about" Corpus_C 3 Sep 15:23
31 "would" wrkaholic 3 Sep 19:57
25 "think" GFT 2 Sep 17:38
22 "could" Hexum 2 Sep 17:39
22 "really" Ghaleon 3 Sep 11:42
19 "should" Xeethrax 3 Sep 11:46
18 "something" Hexum 2 Sep 16:45
18 "still" sbn 2 Sep 14:47
17 "stuff" Butcher 3 Sep 15:23


These people talk in their own (strange) language...
Count Nick Randomly selected sample (amount)
7 dickybob "dosent"(3), "values"(3), "bipped"(3), "matWorld"(4), "mTerrain"(3), "GetMatrix"(3),
"worldspace"(3)
6 Bunkai "linked"(3), "library"(5), "possible"(3), "Softimage"(5), "supported"(3), "important"(3)
5 GFT "crunch"(4), "wanted"(3), "senior"(3), "frames"(3), "Junior"(3)
3 FenderQ "store"(3), "sha256"(3), "terminator"(3)
3 Dr_Rambo "STEVE"(3), "watching"(4), "Assembly"(3)
2 Butcher "transpose"(6), "translate"(3)
2 sbn "stays"(3), "offcourse"(3)


These pairs speak with their own words
Count Nicks Randomly selected sample (amount)
5 dila and qto "rigid"(3), "Ranger"(3), "perhaps"(3), "Hardware"(3), "calculate"(5)
4 GFT and sbn "tower"(6), "defense"(5), "graphics"(3), "portfolio"(3)
4 sbn and Bunkai "Maybe"(4), "single"(3), "plugin"(3), "interested"(3)
3 Bunkai and Cryovat "Android"(11), "Symbian"(5), "emulator"(4)
3 GFT and gencha "SetWindowPos"(3), "SetWindowLong"(5), "SetWindowLongPtr"(4)
3 sbn and dila "money"(6), "contact"(3), "webdesign"(3)
3 GFT and Zire "frame"(5), "threads"(5), "entites"(3)
3 Ghaleon and Mina "build"(3), "spaces"(4), "folder"(4)
3 GFT and dickybob "shader"(3), "version"(3), "lighting"(3)
3 FenderQ and Dr_Rambo "nukem"(4), "forever"(3), "coldplay"(4)




Big Numbers

sbn couldn't decide whether to come or go and joined #gamedev 14 times during this reporting period...
Most custom quit messages
Nick amount Sample Quote
1. sbn 9 http://www.skyblownet.com
dickybob was either being philosophical or just plain clueless - 18% of lines contained questions.

...and the silver medal goes to dila - with a question ratio of 15%.

Channel activity peak: 6 people were active on 2 Sep 2010 16:36 - 16:38
Active users during this 2-minute period were (in order of appearance):
 GFT, Hexum, LostC1tY, dila, Izhido, Ghaleon



Activity distribution

8/2010 - 9/2010

Lines per day Number of days
 350..374
1 (14%)
 325..349
0 (0%)
 300..324
0 (0%)
 275..299
0 (0%)
 250..274
0 (0%)
 225..249
2 (29%)
 200..224
0 (0%)
 175..199
2 (29%)
 150..174
0 (0%)
 125..149
0 (0%)
 100..124
1 (14%)
 75..99
0 (0%)
 50..74
1 (14%)

2010

8 / 2010
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 31
 
Lines: 707
9 / 2010
1 2 3
 
 
 
 
 
Lines: 657
1. Main page | 2. Detailed info